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The number of mobile game players will increase by 12% in 2020 From NPD Group&Sensor Tower is a website that focuses on future technologies, markets and user trends. We are responsible for collecting the latest research data, authority data, industry research and analysis reports. We are committed to becoming a data and report sharing platform for professionals and decision makers. We look forward to working with you to record the development trends of today’s economy, technology, industrial chain and business model.Welcome to follow, comment and bookmark us, and hope to share the future with you, and look forward to your success with our help.

The following is the The number of mobile game players will increase by 12% in 2020 From NPD Group&Sensor Tower recommended by And this article belongs to the classification: NPD, Game console.

The mobile phone game player computer novel coronavirus pneumonia has been released by NPD Group and Sensor Tower in 2020. With the impact of the new crown pneumonia, the number of mobile game players has increased in all directions. According to the report, of the 303.7 million mobile users in the United States and Canada in 2020, 228.7 million are active mobile game players. This is 12% higher than the 214 million in 2019, a considerable increase compared with previous years.

Only 5% growth from 2017 to 2018, and only 2% growth from 2018 to 2019.

In addition, by 2020, the average weekly time spent playing games on a smartphone or tablet will increase from six hours in 2019 to eight hours in 2020. NPD once again attributed this to the new crown pandemic. In fact, 35% of mobile game players surveyed by NPD said that they played mobile games more frequently during the blockade period.

The number of mobile game users has increased in all age groups. The number of players aged 45 and over has increased by 17% over the same period of last year. The number of players aged 25-44 has increased by 13%. The number of players aged 2-12 has increased by 9%, and the number of players aged 13-24 has increased by 3%.

“Mobile devices are the most popular platform in the video game industry and are becoming increasingly attractive to people of all ages,” said NPD group analyst mat piscattella

“Its advantage lies not only in its accessibility and usability, but also in the incredible diversity of mobile games. The growth of mobile games will certainly continue, from evergreen works such as candy legend, baokemeng go and tribal conflict to mobile games such as call of duty mobile tour and strong us. “

NPD group: in Q2 of 2013, the consumption of game software in the United States was US $2.88 billion, a year-on-year decrease of 3% NPD: in Q3 of 2012, the sales of digital games in the United States was US $1.4 billion, an increase of 22% NPD group: in October of 2012, the total retail sales of video game software, hardware and accessories in the United States was US $760 million NPD Group: in August 2012, the U.S. game market sales were $515.6 million. Emarketer: the U.S. mobile games and social games eroded the traditional game revenue. NPD group: in Q1 2012, apple accounted for 29% of the U.S. smartphone market share. NPD group: tablet computers are slowly replacing desktop computers – data information chart NPD group: in June 2015, the U.S. market sales of clocks and watches were $375 million Group: in 2011, apple accounted for 19% of US consumer electronics revenue in Q4 sensor tower: in 2020, Q3’s global application revenue increased to more than US $29 billion, with a year-on-year growth of 32% sensor tower: China’s overseas mobile travel revenue ranked top in Q1 2018 sensor tower: global mobile game ranking in January 2018 sensor tower: global mobile user consumption reached US $19.5 billion in Q1 2019 sensor tower Tower: in Q1 2018, China’s mobile game market share in the west is approaching 10%

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