The following is the In 2020, the revenue of puzzle solving mobile games in the United States will reach US $4.6 billion, with a year-on-year growth of 30% From Sensor Tower recommended by recordtrend.com. And this article belongs to the classification: Mobile games.
According to sensor tower store intelligence data, US players’ spending on puzzle solving mobile games has increased by 31.4% to $4.6 billion in the past year.
Sensor tower platform’s game classification and game insight tools divide the games according to the type of play, so as to help developers quickly understand the latest trends of different types of mobile games. Through these two tools, we analyzed the market performance of puzzle solving mobile games in the United States in the past year, and the fastest growing branches in terms of revenue and download volume among the 11 categories of puzzle solving mobile games.
During the period from March 2020 to February this year, the puzzle solving mobile game with the highest income from in app shopping in the U.S. market is king’s classic Sanxiao game “candy smash legend”, attracting more than $643 million. Playrix’s two elimination + decoration mobile games “dream home” and “dream garden” ranked second and third respectively.
In terms of download volume, in the past year, puzzle solving mobile games in the U.S. region received 685 million downloads, an increase of 11.7% year on year. The game with the highest download volume is playrix’s elimination + decoration mobile game “Dream Aquarium”, which has been downloaded 15.6 million times. Magic tavern “project maker” and Unico studio “brain test” ranked second and third respectively.
In the past year, elimination + decoration mobile game is the category with the highest income and fastest growth among the 11 sub categories of puzzle solving mobile game. The revenue from in application purchase of this sub category in the U.S. region reached 1.6 billion U.S. dollars, up 65.6% year on year. Although the number of games belonging to each subcategory is different, the average income of each game is still the highest.
Other puzzle solving mobile games represented by brain test and brain hole master are the sub categories with the highest download volume, reaching 183 million times in the whole year. The sub categories with the fastest growth in download volume are other Sanxiao mobile games represented by loop Games “match 3D” and Higgs technology “tile master”, with a year-on-year growth of 174% to 29.6 million downloads.
In terms of average payment per download, the classic Sanxiao mobile game is still in the leading position, reaching $34 in the past year. Brick elimination and elimination + dressing subcategory ranked second and third respectively. Note: this indicator is divided by the revenue in the statistical period by the number of downloads in the same period, rather than the total number of downloads in history.
Puzzle solving mobile games have witnessed rapid growth in the past year. During the epidemic period, the surge of online entertainment demand of players undoubtedly increased the number of downloads and revenue of such games; however, the innovation of game content and the unique theme / play integration undoubtedly pushed this category to a new height. Under the new trend of eliminating +, fashion / doomsday survival and other themes, we can see that puzzle solving mobile games still have enough room for growth. More reading: Sensor Tower: October 2020 global non game application download list sensor tower: in the fourth quarter of 2020, the total revenue of Korean mobile games reached US $1.5 billion, an increase of nearly 30% year on year Total revenue of coin master exceeds US $2 billion Sensor tower: since the global synchronous launch on September 28, the mobile terminal revenue of Yuanshen has reached nearly 400 million US dollars sensor tower: from January to October 2020, the revenue of strategic mobile games in the US has exceeded 2.8 billion US dollars sensor tower: Q3 of 2020, Japan’s mobile game market data sensor tower: Top 10 downloads of global popular mobile games in October 2020
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