The following is the In the first half of 2022, the global mobile game revenue was $41.2 billion, a year-on-year decrease of 6.6% From Sensor Tower recommended by recordtrend.com. And this article belongs to the classification: Social games, Mobile games, network game.
Sensor tower, a mobile game data collection company, released a new report saying that consumer spending on mobile games reached $41.2 billion in the first half of 2022. Compared with the same period in 2021, this figure decreased by 6.6% year-on-year. The report added that during these six months, Google play created $15.6 billion, a year-on-year decrease of 14.8%.
Tencent’s “glory of the king” and “Jedi survival mobile game” are the two games with the highest revenue, and the consumer spending of these two games exceeds $1billion. “Glory of the king” earned $1.4 billion, while “Jedi survival Tour” earned $1.1 billion.
However, in terms of revenue from other games, the original God brought 986.2 million player expenses. The consumption of players of candy legend reached $593.5 million, and Robles earned $576.5 million during this period.
Although the revenue of mobile games decreased in the first half of 2022, the download volume of the two mobile digital stores increased by 0.4%, reaching 28.1 billion downloads worldwide.
More reading since 3DMGAME: Sensor Tower: in February, 2022, the global revenue of Chinese mobile game publishers was nearly $3billion, accounting for 37.9% sensor tower: in September, 2021, the global revenue of MIHA game’s “original God” mobile terminal exceeded $341million, ranking first in the global mobile game revenue list sensor tower: the mobile terminal of HA game’s “original God” attracted more than $1billion within six months of its release sensor tower: since its global synchronous listing on September 28, original God Mobile terminal revenue of nearly $400million sensor tower: original God’s global revenue of $874million in five months after its release newzoo: it is estimated that the global mobile game revenue will reach $68.5 billion in 2019 sensor tower: in 2018, the global revenue of “glory of the king” will reach nearly $2billion, becoming the most lucrative Mobile Game App Annie: in 2020, the Q2 global game index ranking, “glory of the king” has the highest user spending TGA: 2021 winners list summary of domestic mobile game “original God” Winning the best mobile game award, the net profit of “King’s glory” will exceed the net profit of 3212 listed companies talkingdata: the proportion of office workers in “King’s glory” is nearly 70%. Gamma data: in February 2019, the download volume of “King’s glory” fell by 55% year-on-year, and in 2017, the national average level of “King’s glory” players is dragging you down? Hongya generation: in Q1 2017, the revenue of “glory of the king” may reach 6billion yuan, becoming the world’s most profitable game sensor tower: in Q2 2017, the number of IOS downloads of “glory of the king” ranked first in the world
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