In 2020, the sales volume of Q4 Quest 2 will exceed 1 million units

RecordTrend.com is a website that focuses on future technologies, markets and user trends. We are responsible for collecting the latest research data, authority data, industry research and analysis reports. We are committed to becoming a data and report sharing platform for professionals and decision makers. We look forward to working with you to record the development trends of today’s economy, technology, industrial chain and business model.Welcome to follow, comment and bookmark us, and hope to share the future with you, and look forward to your success with our help.

The following is the In 2020, the sales volume of Q4 Quest 2 will exceed 1 million units recommended by recordtrend.com. And this article belongs to the classification: VR.

Oculus Quest 2 is a VR headwear device launched by Facebook in September 2020 and launched in mid October. At the beginning of its launch, quest2’s scheduled volume reached five times that of the first generation. Zuckerberg once said, “it exceeded our expectations.”.

According to the statistics of VR equipment sales in the fourth quarter of 2020 released by Superdata, the sales of Quest 2 in the fourth quarter of 2020 exceeded 1 million units, far exceeding other competitors and occupying the main market. However, this did not exceed the sales record of 1.4 million units set by Samsung gear VR in the fourth quarter of 2016.

Novel coronavirus pneumonia is not only a factor that drives the sales of Quest 2, but also the new home care system, which has led some game player to turn to the VR platform, Superdata said. The release before the holiday season combined with the low price paved the way for the early success of Quest 2. Superdata predicts that Quest 2 will account for 87% of all independent VR devices in 2021.

More reading from 3DMGAME: IDC Japan: global sales of AR / VR head displays will reach 306 million units in Q3 in 2016. IDC: it is estimated that the growth rate of VR head displays will reach 46.2% in 2021. VR head displays may become a new way of eye disease transmission Research: the compound annual growth rate of AR / VR head mounted displays in the world is expected to reach 41.6% from 2017 to 2022 Strategy Analytics: with the transformation of the market to higher quality, Sony accounts for one third of VR hardware revenue. Superdata: it is estimated that the virtual reality hardware market will grow to 24.7 billion yuan in 2017, with a year-on-year growth of 142%. IDC: the global high-end VR market will grow by 60% in 2018 Media: 70% of American children are interested in experiencing VR IDC: in Q1 2017, global VR shipment reached 2.3 million NVIDIA: 15 million VR PCs installed with geforce graphics card

If you want to get the full report, you can contact us by leaving us the comment. If you think the information here might be helpful to others, please actively share it. If you want others to see your attitude towards this report, please actively comment and discuss it. Please stay tuned to us, we will keep updating as much as possible to record future development trends.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button