In depth observation and trend judgment of global cloud game industry in 2022 From IDC & China Academy of ICT

The following is the In depth observation and trend judgment of global cloud game industry in 2022 From IDC & China Academy of ICT recommended by recordtrend.com. And this article belongs to the classification: IDC, research report, network game.
Starting with the development of the global cloud game industry, this white paper deeply expounds the current and future of cloud games, summarizes the various stages of the cloud game industry, and combs the distribution map of the global industrial chain. This paper mainly analyzes the differences between China and overseas regions in different dimensions such as market scale, user scale, access type and industrial ecology, and introduces the user behavior characteristics of Chinese cloud games in detail in combination with the domestic cloud game market. Finally, it makes an in-depth study and judgment on the development trend from ten levels: content, scene, entrance, distribution, terminal, network, computing power, cost, policy and ecology. It is hoped that this report can help participants deepen their understanding of the development of the whole game industry in an orderly manner.
Report core view
From a global perspective, although the development of cloud game industry in China and overseas is essentially different in path selection, content ecology, infrastructure, strategic layout and policy impact, it is highly consistent in development concentration, user behavior and market performance. In 2021, the market scale and user scale of the global cloud game industry continued to grow rapidly, especially in the Chinese market. China has become one of the regions with the fastest development, the most vitality and the largest market space of the global cloud game industry.
From the perspective of rational analysis, restricted by the different progress of global 5g network and broadband construction, the shortage of chips under the action of epidemic and trade competition, and the long cycle of computing power supply and infrastructure deployment, the phenomenon of blowout growth in cloud game industry is difficult to appear. Compared with the traditional online game industry, the cloud game industry is still in the initial stage of development. There is an obvious gap in market volume, number and scale of enterprises, but the growth range and growth space are huge. Cloud game is the most successful 5g personal application type known at present.
From the perspective of development, at the content level, the trend of cross platform content production and development and multi-terminal integration has become prominent; At the hardware level, the rapid development of high-density, high rendering ability servers and self-developed core components will greatly reduce the cost of the computing platform; At the network level, with the gradual popularization of 5g, the traffic charge will be further reduced; At the level of computing power resources, the new infrastructure policy has triggered a climax in the construction of local data centers and edge computing nodes, and the scale and capacity of computing power will increase significantly.
Looking forward to the future, the foundation for building the bottom layer of cloud game technology needs the support of cloud edge high computing power, distributed rendering, AI algorithm, modeling and engine, which is inseparable from the construction of the future meta universe. The meta universe will provide users with a series of digital application scenarios such as entertainment, social networking, office and business in the form of game and three-dimensional display and more realistic experience, This provides a broader imagination space for the cloud game industry.
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