TrendForceVirtual reality (VR)

It is estimated that the global shipment of AR / VR devices will be 14.19 million units in 2022 From TrendForce

The following is the It is estimated that the global shipment of AR / VR devices will be 14.19 million units in 2022 From TrendForce recommended by recordtrend.com. And this article belongs to the classification: TrendForce, Virtual reality (VR).

According to trendforce Jibang consulting research, the shipment of AR / VR devices will be upgraded to 14.19 million units in 2022, with an annual growth rate of 43.9%. The growth momentum comes from the increased demand for long-distance interaction of the epidemic and the price reduction strategy of oculus Quest 2. Microsoft hololens 2 and oculus Quest 2 occupy the first place in AR and VR respectively.

Trendforce Jibang consulting said that the metaverse issue has driven the positive layout of brand factories and stimulated the performance of product shipment. However, at present, there has been no explosive growth in the AR / VR device market, which is due to the shortage of parts and the difficulty of new technology development. In addition, considering the appearance and volume of the device, pancake design, which is more difficult in optical technology, has become the preferred scheme for high-level new products. It is combined with various tracking and feedback technologies such as eye tracking and 6DOF, so as to improve the user’s immersive experience and further affect the new product development process as a whole. As there is no threat of new products, trendforce Jibang consulting believes that it is not possible to see products from other brands replace the current mainstream position of oculus or Microsoft until at least 2023.

At present, oculus Quest 2, which is between $200 and $400, is the bulk of the consumer market. Trendforce Jibang consulting estimates that oculus will launch an advanced version of quest products within two years, reaching the hardware performance of $700. It also adopts the subsidy strategy to lower the product price to about $500. At that time, the scale of the high-end consumer market is expected to expand. The commercial market is dominated by hololens 2 with more than 1000 yuan, such as US $3500. Because the commercial market pays more attention to the benefits of hardware and software integration, the manufacturers leading commercial systems, software and platforms have more advantages. Therefore, Apple has become another focus of AR / VR device market.

Due to the strong shipments of oculus and Microsoft products, Apple may be forced to launch relevant products this year to join the competition. However, trendforce Jibang consulting said that considering the hardware performance requirements and gross profit margin, Apple will likely lock in the commercial market and adopt the pricing strategy with hololens to match the hardware price of thousands of dollars with the software scheme of monthly subscription system. Overall, trendforce Jibang consulting believes that the launch time of new products such as apple, meta and Sony this year may be delayed, which will not add significant growth strength to the overall AR / VR market for the time being.

More reading: trendforce: 4.844 billion mobile camera modules will be shipped in 2021, with an annual increase of 3% next year. Trendforce: it is estimated that the global AR / VR equipment market will reach 43.2 million units in 2025. Trendforce: the meta universe boom will push up the shipment of VR / AR devices to 12.02 million units in 2022. Unity: report on the popular trend of commercial AR / VR in 2020 (attached) AR / VR Outlook: after 2020, the AR / VR market in the new normal will have a bright future. Digi capital: in 2016, Q1 AR / VR field received US $1.2 billion investment. Trendforce: in terms of the market scale of E-sports computers and peripheral products in 2016, US $24.35 billion. Trendforce: it is estimated that the global VR equipment shipment will only increase by about 75% in 2017. Trendforce: it is estimated that the VR equipment shipment in 2016 will reach 9 million groups. Digi capital: the second in 2017 In the third quarter, AR / VR start-ups received US $300 million in investment. AR / VR: virtual reality connected, experience boundless digi capital: Global AR / VR investment exceeded US $4.1 billion in 2019 IDC: it is predicted that the scale of AR / VR market expenditure in China will reach US $65.21 billion in 2023. Newzoo report: AR / VR brings new opportunities to mobile games ipso: high technology that will change the world

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