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In 2021, the number of global gamers has exceeded 3 billion From Newzoo,

The following is the In 2021, the number of global gamers has exceeded 3 billion From Newzoo, recommended by recordtrend.com. And this article belongs to the classification: NewZoo., Mobile games.

For the game industry, 2021 is quite a memorable year. Newzoo pointed out in the newly released global game market report: this year’s number of game players has exceeded the 3 billion mark, and is expected to usher in sustained growth in the next few years. The report emphasizes that the game industry is healthier than ever, with 2.8 billion playing games on mobile devices, and the digital platform driving force and accessibility of Asian players are quite high (1.4 billion PCS / 900 million hosts).

(from: newzoo)   (official website)

Considering that many players are cross platform multi device users, the above data will obviously have a high degree of overlap. However, looking ahead to 2024, newzoo still expects the total number of players to exceed 3.3 billion.

In addition to predicting the total number of players in the next few years, newzoo also expects the game market to maintain a compound annual growth rate of 8.7% and reach a scale of $218.7 billion by 2024.

Finally, newzoo mentioned more interesting data in its full report, such as the continuous growth of virtual reality (VR) market, which generated a total revenue of $816 million.

More reading: newzoo: more than 700 million people play games on the world’s console. The console market is expected to generate 295.2 billion yuan of revenue. Newzoo: it is estimated that the global game revenue will reach 137.9 billion US dollars in 2018. Newzoo: it is estimated that the global game revenue will top 100 in 2014. Newzoo: data shows that IOS game revenue is dominated by the top 20 best-selling games. Newzoo: more than one billion women are active game players Top 25 game companies in the world in 2017 four Chinese companies are shortlisted for DFC Intelligence: by the first half of 2020, the global gamer population has exceeded 3 billion newzoo: the number of heavy gamers in China is higher than the global average newzoo: it is estimated that the number of global gamers will reach 2.7 billion in 2020, with a compound annual growth rate of 5.6% newzoo: the average cost of Chinese gamers in 2014 is only 1.5% $0 spin Games: there will be more than 1.2 billion global gamers in 2013 newzoo: the top 100 countries and regions in the game revenue account for 99.8% of the total global game revenue

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