It is estimated that the global game market sales will drop to 188billion US dollars in 2022 From Ampere Analysis

The following is the It is estimated that the global game market sales will drop to 188billion US dollars in 2022 From Ampere Analysis recommended by recordtrend.com. And this article belongs to the classification: global economy , network game.
Recently, according to the new report of ampere analysis, the global game market will experience a slight decline in 2022. The report points out that the global game market (games, game consoles and subscription services) sales in 2021 will be $191billion, while the market sales in 2022 will fall to $188billion.
The agency believes that there are many reasons for this decline. For home hosts and PCs, the problem of hardware supply still exists. In addition, many games were postponed this year, and inflation also affected market performance.
In the era of the epidemic, many Internet cafes were closed, impacting the Asian PC game market. Changes in privacy policies for mobile devices will affect people’s willingness to consume. The Russian Ukrainian war also had a great impact on the Russian game market.
But for 2023, the agency’s forecast is optimistic. Ampere analysis believes that the shortage of hardware will be alleviated next year, and those games that have been postponed will be launched one after another.
Piers Harding rolls, director of ampere analysis and research, said that the prospects of the entire game industry remained optimistic and that growth was expected to resume in 2023. The global game market sales will grow to $195billion in 2023.
Read more from 3DMGAME: Ampere analysis: SVOD pushed content spending to $220billion in 2021 talkingdata&pangea Mobile: product positioning and localization into the U.S. game market Superdata: the global game market revenue reached $105 billion in the first half of 2017 newzoo: it is estimated that the U.S. game market revenue will reach $50.5 billion in 2022, which will surpass China’s Superdata for the first time: the ranking of the global game market revenue scale in 2017 newzoo: it is estimated that 2018 will be the whole year The revenue of ball games will reach $137.9 billion. Tencent is far ahead of the list of game revenue of global technology companies in Q1 2014 with $1.714 billion. Newzoo: the revenue of China’s game market in 2018 was $37.9 billion, ranking first in the world. GamesIndustry: the total value of Global Games in 2020 was $174.9 billion, and Chinese players reached 720 million. Superdata: it is estimated that the size of Latin American digital game market in 2014 will reach $4.5 billion (with download) Newzoo: it is estimated that the global game market in 2018 will be $134.9 billion camia: Vietnam’s early childhood education game market newzoohq: China has become the world’s largest game market, 620million players have created $37.9 billion in market revenue gpc&cng: China’s game industry report for the first half of 2018 Lisa galarneau: top ten trends in the game industry in 2014
If you want to get the full report, you can contact us by leaving us the comment. If you think the information here might be helpful to others, please actively share it. If you want others to see your attitude towards this report, please actively comment and discuss it. Please stay tuned to us, we will keep updating as much as possible to record future development trends.
RecordTrend.com is a website that focuses on future technologies, markets and user trends. We are responsible for collecting the latest research data, authority data, industry research and analysis reports. We are committed to becoming a data and report sharing platform for professionals and decision makers. We look forward to working with you to record the development trends of today’s economy, technology, industrial chain and business model.Welcome to follow, comment and bookmark us, and hope to share the future with you, and look forward to your success with our help.