Next generation mobile game report From Newzoo&Arm

The following is the Next generation mobile game report From Newzoo&Arm recommended by recordtrend.com. And this article belongs to the classification: research report, Mobile games, Network entertainment.
Newzoo and semiconductor company arm released the “next generation mobile games” report, which surveyed the popularity of mobile games with increasing demand for hardware and players around the world.
These companies use the term “high fidelity” to describe games with “advanced graphics and / or complex mechanics and game capabilities,” whether it’s MMO, MoBa, 3D shooter, 3D 4x strategy games, or other types of games, often referred to as core games.
The report focuses on three specific markets, China, North America and Europe, as well as the growth of high fidelity market segments since 2016.
In 2016, high fidelity games accounted for 42% of China’s 200 IOS games revenue. Last year, the figure was as high as 70%.
The popularity of hi fi games in North America and Europe lags behind that in China, but it is still developing in the same direction.
In 2016, high fidelity games accounted for 6% and 7% of the top 200 games in North America and Europe, respectively. Last year, these figures reached 33% in North America and 37% in Europe.
One difference between markets is that although many of China’s most successful hi fi games were released before 2016, such as “King’s glory” and “crossing the line of fire”. However, in the North American and European markets, recently released products such as “pubg mobile”, “call of D” uty:Mobile ”And brawl stars. There are two notable exceptions, the “roblox” in 2011 and the “Pok” in 2016 é mon Go”。
“In mature mobile game markets such as China, high fidelity mobile games have hit the mainstream,” said Tianyi Gu, China market analyst at newzoo. We believe that in the next few years, emerging markets and Western countries will play an increasingly important role in promoting the growth of high fidelity or next-generation mobile games. In particular, as the young mobile first generation matures, the west is likely to follow China and turn more to China’s core and core games. “
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